Steam will support VR in very large rooms

Virtual reality headsets are steadily improving and Valve has shared a significant breakthrough that will be making its way to SteamVR 2.0 within the next year. The tracking system used for Valve's virtual reality platform will be able to detect user input covering nearly 1,100 square feet of floor space...

Steam will support VR in very large rooms

If you want to play a room-scale VR game using Steam's current tracking method, you need to do it in a 13-by-13 foot area. That's fine for your living room, but what if you ...

Sat 14 Oct 17 from Engadget

Valve expands playable area with SteamVR 2.0

Virtual reality headsets are steadily improving and Valve has shared a significant breakthrough that will be making its way to SteamVR 2.0 within the next year. The tracking system used for ...

Wed 11 Oct 17 from Techspot

Valve announces the first big SteamVR 2.0 feature: waaay more space

Nearly 1,100 square feet of virtual insanity could be yours with SteamVR's next wave.

Tue 10 Oct 17 from Arstechnica

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