Disney software allows users to catch real balls in VR
Virtual reality can already sweep us away to weird and wonderful places, but how we interact with ordinary objects in those worlds could play an important role in selling the user experience. Disney researchers have been exploring these possibilities with a proof-of-concept system that enables users to catch a real ball while immersed in a VR environment, something they see as a first-step in developing more complex user-object interactions. .. Continue Reading Disney software allows users to catch real balls in VR Category: VR Tags: VR Virtual Reality Disney Research Haptics Related Articles: Disney tech lets users feel 3D objects on flat screens Disney's Aireal delivers precise tactile feedback out of thin air Intel's Shooting Star drones bring flying Christmas lights to Disney World Disney Research's glovel
Virtual reality can already sweep us away to weird and wonderful places, but how we interact with ordinary objects in those worlds could play an important role in selling the user experience. ...
Mon 20 Mar 17 from Gizmag
Disney Research scientists have found innovative ways to enhance virtual experiences involving interactions with physical objects by showing how a person using a virtual reality system can use ...
Mon 20 Mar 17 from Phys.org
Using virtual reality to catch a real ball, Mon 20 Mar 17 from Eurekalert
Disney Research has figured out a way to let people catch real balls while wearing VR headsets. The team uses sensors to track your hands, head, and the ball, and then uses motion ...
Tue 21 Mar 17 from The Verge
Using existing motion capture and VR technology, Disney's Research team in Los Angeles has created a system that allows users to catch a real ball based on a virtual image.
Tue 21 Mar 17 from Daily Mail
Tue 21 Mar 17 from Ubergizmo
It's relatively easy to boost the immersiveness of virtual reality by giving you gloves or props. But how would you have someone catch a real ball when they can't see where ...
Mon 20 Mar 17 from Engadget
Mon 20 Mar 17 from Gizmodo
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